Track |
Case Studies in Gaming and Messaging, Michal Slaski, |
Erlang and Test-Driven Development, Fred Hebert, |
Cool Tools and Gadgets, Javier M. Torres, |
8:00 - 9:00 |
Registration |
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9:00 - 9:15 |
Welcome |
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9:15 - 10:15 |
The true story of why we invented Erlang and a few things you don't want to tell your manager |
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10:15 - 10:30 |
Mid-morning Break |
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10:30 - 11:15 |
Designing online games for scale with Erlang |
Erlang -a monitoring-oriented programming language |
A Decade of Yaws |
11:20 - 12:05 |
Erlang and First-Person Shooters in online games |
Practical Erlang testing techniques (Y U NO HAVE TESTS?) |
Building Web Applications in the Erlang Era |
12:05 - 13:30 |
Lunch |
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13:30 - 14:15 |
Large Scale Messaging at IMVU in social entertainment and gaming |
How I found five lurking race conditions in mnesia with 200 lines of QuickCheck code |
Shapesmith - Accessible 3D modelling in the browser |
14:20 - 15:05 |
Messaging Patterns with RabbitMQ |
Testing AUTOSAR components with QuickCheck |
Erlware Commons: Well Tested, Abstract types for Erlang |
15:05 - 15:20 |
Mid-afternoon Break |
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15:20 - 16:05 |
Eventing Data with RabbitMQ and Riak |
A-maze-ing Erlang |
Mocking Erlang Modules with Meck |
16:10 - 16:55 |
A match made in Scalability Heaven. Mongo with Erlang. |
DIY refactoring in Wrangler |
eTorrent, writing Peer-to-Peer clients in Erlang |
17:00 - 17:20 |
Evening Break |
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17:20 - 18:20 |
Bofs - Open to everyone |
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18:30 - 22:00 |
Erlounge |