In this talk we'll walk through the story of a common pattern that emerges with new erlang devs. We start by writing a simple process with a tail recursive function to handle events and show how adding complexity to deal with different edge cases gives you a poorly implemented gen_server and how you should just embrace OTP.
Talk objectives:
- Show the advantages of OTP by noting what features it implements.
Target audience:
- Newcommers
Slides
Videogame programmer turned Erlanger after making a game server with Erlang and falling in love with functional programming. GitHub:
hernanrivasacosta
Twitter:
@HernanInaka
Hernán is currently working at Inaka as a developer and his hobbies include dialyzing Erlang by hand and complaining about technology.